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Sangonomiya Kokomi

Hydro Catalyst

Although deemed as underwhelming upon release, Kokomi quickly climbs up the meta thanks to her great Hydro application and the existence of Ocean-Hued Clams. Many skips Kokomi's first banner, but her rerun was a larger success. Kokomi is an all-rounder that can perform as a main DPS, sub-DPS, healer, or even buffer. Her endless utility becomes even better when considering that Kokomi doesn't need a high investment to use.

Level-Up Materials

Talents Priority


Difficulty: ★☆☆☆☆ (Very easy)

Building Difficulty

Kokomi optimally uses 4-Ocean-Hued Clam and Everlasting Moonglow, but she works great even with cheaper options.


For example, Thrilling Tales of Dragon Slayers or Hakushin Ring and 4-Tenacity of the Millelith are great for buffer Kokomi.


Meanwhile, healer Kokomi can settle with Prototype Amber and any healing (or even random) artifacts.

Flexibility: ★★★★★ (Excellent)

Role Flexibility

Kokomi can perform greatly in various roles, making her one of the most flexible characters. The Divine Priestess can fulfill multiple roles like healermain DPSsub-DPSbuffer, or Hydro enabler.

Weekly Boss: ★★★★★ (Excellent)

World Boss: ★★★★★ (Excellent)

Spiral Abyss: ★★★★★ (Excellent)

Even though Mona is the more popular option for the Morgana team, Kokomi also works as a replacement. Additionally, unlike Mona, Kokomi can be used in far more scenarios, making her a top-tier unit for the Spiral Abyss.

More Kokomi

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